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Tuesday, 25 February 2014

Trees & Tree Platforms


Here are some trees for the scenery of the game, after adding a texture to this model it proved to appear too blocky. although achieving the 'cartoony' style we are aiming for i feel its not quite right.



This tree, instead of using low poly spheres utilises painted textures with alpha channels applied to planes to make the leaves convincing but still stylised.



Throughout the forest level there will be trees with platforms on that instead of being part of the scenery are actually traversable.



Here an alpha channel has been used again to add vines and the texture of the stones/ dirt under the grass will be modified to look less jagged



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