Main Base Ideas:
- It will be a Puzzle Platformer.
- Our game will be made with a 2.5D perspective (a side on orthographic camera, with 2 dimensional character movement but with all assets modelled in 3D).
- There will be a controllable companin character that aids you to solve puzzles.
- Each group of levels will be themed independantly.
- Enemies and and puzzles will be themed to correspon with each level.
- In game puzzles will mostly be navigated by your companion.
- The main character is a game developer.
- The controllable compain is named "The Mechanic".
- He is bug testing his own game and created the "The Mechanic" to aid him while bug testing his game.
- There will be some sort of element of parody, between "The Mechanic" and the main character.
- The game bugs will appear as some sort of enemy.
The ideas for our game and the artist style has been inspired by many different games.
Art Style Inspiration:
- Royal Revolt.
- The Legend of Zelda: The Wind Waker.
- Super Mario World.
- Angry Video Game Nerd Advetures.
- Super Mario World.
- Manuganu.
- Braid.
- Super Meat Boy.
- vvvvvvvvv.
- Limbo.
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