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Wednesday 23 April 2014

Game Dev poses

I big problem with our team was out of the three of us, none of us are particularly animators. While rigging and skinning took a while to get correct, we managed to find some basic animations online for the Main Character, while also using Unity's Mechanim, Luke managed to blend together animations with some unique static poses that were required for our game. It's a shame i didn't have the time or skill to get nice animations so poses will have to do for now.


Bug Spray Pose - This is used when a glitched enemy needs to be 'bug sprayed' 


Wall Jump Pose - Used for Wall jumping, when exporting into Unity we had a problems with the feet registering with being grounded on the Wall. In Unity the feet bend backwards and towards the wrong way, while this is something we would like fixed, it may have to be left for now as none of us are strong in the field of animating and would be far to time consuming to learn in the given time.

While ideally we would love fluid unique animations with cartoon rubber hose movement but this is one field where we have had to make do with what we can get so i could apply my strengths in other areas of the game.

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