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Monday 25 November 2013

Game Developer - Modelling progress.

Like the schedule says i started modelling the main character this week. Using symmetry and box modelling i blocked out the basic shapes and overall size of the character first. Getting the chunky features and stylized body shape was important first. I am happy with the legs and body but when it came to do the head i had a few problems, heads are not my strongest point in modelling but i am not leaving it how it is. I would like to go back and give the head more defining features but with a cartoon stylized look its hard to imagine what features he shall have. 


Overall i am happy with the shape of the body, the hair is just a place holder for now i shall need to go back to give the hair a better flow and overall shape.

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