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Monday, 25 November 2013

Hand Painted Textures


This week along with modeling the main character i decided to do some hand painted textures to test my ability in painting and to see what visual style i could achieve. My first test was to try hand painted lava floor, this could be used for platforms or cave walls. I am happy with the finished texture as it tiles quite nicely apart from several rocks that have similar shading directions so if this is too noticeable in game then i can easily repair this at a later date.

This is an example of the same texture tiled. As you can see it isn't the seam that is the problem, there are several similar vertical shaded rocks in the same direction that break the illusion of it being tiled but like i said it isn't TOO much of a noticeable problem but can easily be solved in need by the time it is in game.


Here was another wood test, i was easily able to tile the initial wood planks but i was confused about how to get the details to tile. Once i tried out tiling the lava texture i am a little more confident in making other tileables so i will go back and add a lot more to depth and detail. The colours are still quite bland and the details don't pop so i am nowhere need finished this texture so i will go back to it soon.



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