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Friday 29 November 2013

Sound & Sound Track Design

For the game's sound track i am using Logic pro a music production software that allows for a wide range of sounds and effects.

i have tried to stay relatively true to original 8-bit pieces.  
Rather than samples of live instruments, all sounds are synthetic and created through synthesisers.

however for these pieces i have used live drum samples but applied an effect called 'Bit Crusher' to imitate the 8-Bit sound allowing for better quality and edibility.


Here is a visualisation/Timeline of the track and the elements with headings at the start of each section 



Here is the audio

Bare in mind, These are short snippets of each worlds sound track and after the intro section of each will be looped until the level is completed e.g 

Start menu will be looped between - 0:27 to 0:41

Fire world will be looped between - 1:17 to 1:30

Ice world will be looped between - 2:07 to 2:20


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